Naturally, randomness plays a large role in the combat of Lost in Random thanks to the combination of a deck of ability cards and Dicey. The flow of each combat follows a distinct pattern, but what that leads to is always up to fate. It starts with Dicey absorbing crystals that fall off of enemies either as they die, or as Even shoots them off with her slingshot. These crystals allow a hand of ability cards to slowly form, with a full hand constituting five total cards.
Zoink has even taken combat and gone a step beyond, as there are some encounters that use the random dice-rolling system of the game to also play a board game. You'll have to engage in the typical combat I previously outlined while also moving a playing piece to the end of a board, for example, with the piece only moving when you've rolled Dicey. It's an addition that works seamlessly with the combat system, and allows a lot of variety in the many encounters you'll find throughout the game, and if anything, they make regular combat scenarios feel boring in comparison, which is surprising as they are far from that. 59ce067264